SABOTEUR is set in the time of World War II. I know what your thinking. Jeez, not another WWII shooter. Don’t worry you little heart about that; SABOTEUR is a stealth action game from 3rd person view and might I add has masterful visual design. The role you play in SABOTEUR is very different than most WWII games we have seen since most of them just cast you as a soldier giving no real life or connection to your character.
You play as a Irishmen named Sean that is seeking to get revenge on a group of Nazis that killed his friends. The fact that he is not a soldier is felt through the raw and rough around the edge style of doing things. So since Sean is not a soldier you would expect not to play like one; this is somewhat refreshing that a developer took this into account. However, if you think Sean is a wuss just because he is not a soldier then you are wrong…dead wrong. Also Sean may help the Allies from time to time if their objectives and his match up but don’t think that Sean actually give a crap about that because he doesn’t. Sean is out for revenge!
One of the more interesting concepts to the game is the “Will to Fight” factor. When Nazis occupy certain areas of the environment the gameplay in that area is in black and white then as you loosen or destroy the Nazi occupation it slowly turns to color to reflect the life of the environment. This type of color mechanic gives the game a nice cinematic look to it. Also, SABOTEUR keeps the gameplay interesting with the different ways to stealth such as blending in crowds, improvising situations, and misdirection. This game is definitely on my watch list and is scheduled for release sometime in 2008. Keep your eyes on this one.
There is also a good interview with the guys from Pandemic Studios on Gamespot that is worth watching. Click here to watch interview.
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