There are many cool features of Assassin’s Creed but today I am going to discuss two. I will be working on some other features a little later so keep your eyes pealed.

Detail - Ubisoft’s attention to detail starts in the storyline. The game takes place in the Holy Land in the year 1191 A.D. The story involves the 3rd Crusade of King Richard and all the major targets’ names were actually names of personalities in the that crusade and all died in 1191. The development team worked with historians to model the places in the game to match up with historic accounts of what the Holy Land actually looked like in 1191. I think that the Assassin’s Creed developers and producer, Jade Raymond, have done a great job in providing alluring subject material and a emphasis to detail that is sure to allure any user for hours on in.

Freedom - The level of freedom that Assassin’s Creed brings to the table is a breath of fresh air for most console players. You will be able to grab onto pieces of the environment that sticks out more than 2 inches so exploring the city, scouting targets, and mapping getaways can be done from rooftop. The variety of ways a mission can be carried out is only limited by the user’s mind. With a new crowd simulation technology Assassin’s Creed allows you to interact with the city folk on a new level. You can use social stealth to blend in with a crowd to make a escape or to setup a kill. You can push the crowd around or send them into a panic for a diversion. The crowd adds a nice dynamic to the game that sets it apart from other games. There is also a pick pocketing aspect to the game that makes gathering information more fun. Below I have posted a few screenshots just in case you haven’t seen the game yet.


Leave a Reply

You must be logged in to post a comment.

Clicky Web Analytics